FOREWORD

What do we talk about when we talk about architecture?

As with any metaphor, describing software through the lens of architecture can hide as much as it can reveal. It can both promise more than it can deliver and deliver more than it promises.

The obvious appeal of architecture is structure, and structure is something that dominates the paradigms and discussions of software development—components, classes, functions, modules, layers, and services, micro or macro. But the gross structure of so many software systems often defies either belief or understanding—Enterprise Soviet schemes destined for legacy, improbable Jenga towers reaching toward the cloud, archaeological layers buried in a big-ball-of-mud slide. It’s not obvious that software ...

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