Chapter 32. Core Animation
As Mac OS X has evolved, it has used OpenGL more and more to use the power of modern graphics processors. To make some of these capabilities convenient for all programmers, Apple created CALayer
in Mac OS X 10.5. You can think of a CALayer
as a buffer that you can draw into. Once it has been rendered, it can be moved, resized, and redrawn by the graphics processor at startling speeds.
Like views, layers are arranged in a hierarchy. A view can be covered with a layer, and that layer can have sublayers.
Once we have the CALayer
, which can be manipulated at an amazing speed, we need something to drive the process. CAAnimation
does this. NSAnimationContext
can be used to group and synchronize multiple animations.
As an example, ...
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