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Cocos2d for iPhone 1 Game Development Cookbook by Nathan Burba

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Drawing sprites

The most fundamental task in 2D game development is drawing a sprite. Cocos2d provides the user with a lot of flexibility in this area. In this recipe we will cover drawing sprites using CCSprite, spritesheets, CCSpriteFrameCache, and CCSpriteBatchNode. We will also go over mipmapping . To keep things fun and interesting, many recipes in this book will have a distinct theme. In this recipe we see a scene with Alice from Through The Looking Glass.

Drawing sprites

Tip

You can download the example code files for all Packt books you have purchased from your account at http://www.PacktPub.com. If you purchased this book elsewhere, you can visit http://www.PacktPub.com/support ...

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