Grid, particle, and motion streak effects
Cocos2d comes equipped with a variety of easy to use special effects. Here, we will only briefly go over all of the effects as they are fairly straightforward and are well covered in other texts.
Getting ready
Please refer to the project RecipeCollection01
for full working code of this recipe.
How to do it...
To get grid effects to show up properly in your game you first need to set the EAGLView
pixelFormat
to kEAGLColorFormatRGBA8
(it is set to kEAGLColorFormatRGB565
by default).
Do this by going into your project file's ${PROJECT_NAME}AppDelegate.m
file and changing the following code:
EAGLView *glView = [EAGLView ...
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