© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2024
M. Funk, Y. ZhangCoding ArtDesign Thinkinghttps://doi.org/10.1007/978-1-4842-9780-3_4

4. Refinement and Depth

Mathias Funk1   and Yu Zhang1
(1)
Eindhoven, The Netherlands
 

In this chapter, we will shape up visual elements and implement visual structure together with code structure. Visual elements can evolve best when the idea is still under construction, and we can follow new inspirations from working with code. We will also dig a bit deeper into working with data structures and unleash new powers of Processing. To achieve this, we introduce four refinements here: “Randomness and Noise,” “MemoryDot,” “Using Computed Values,” and “Interaction.” Using these ...

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