After taking you through the four steps and the larger example MOUNTROTHKO, it is now time to look at Processing’s younger sibling that plays the web: p5.js. In this and the next chapter, we will work on a set of new examples using p5.js and explore how we can create generative art and make use of more complex touch and sensor input for interactivity.
When we created MOUNTROTHKO in the previous chapter, we followed the four steps introduced in Chapters 2–5 quite closely. ...