In this chapter, we look at creative processes that involve computing and data as material. We intentionally put this chapter in the last part of this book, also as a reflective perspective on what we wrote earlier. We emphasized making over thinking in the first two parts; now it’s finally time to explore the framing of this book. We start with the ideation and look at two different approaches before proceeding with abstraction layers and ways to shift technical perspectives within our work.
10.1 Two types of ideation
In the following, we will intentionally ...