Chapter 4: Roblox Programming Scenarios
While you have learned many aspects of programming in a general sense, there are scenarios that apply almost exclusively to game development using Roblox. This chapter will explore Roblox-specific programming, Roblox services, how to manage players, physics manipulation, and other game features.
In this chapter, we're going to cover the following main topics:
- Understanding the client-server model
- Using Roblox services
- Working with physics
- Adding peripheral game aspects
Let's get started!
Technical requirements
Like the previous chapter, you will be working entirely in Studio. You will want an internet connection in order to get the best use out of Roblox Studio, as well as to access the developer website ...
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