How PeerCast Works
Now that you've seen what PeerCast does, let's explain the technology that makes PeerCast work, including:
How Peer Channel applications work
Building the
NetworkManager
classListening to P2P events using Network Manager
Understanding how the login process works
Understanding how chat messages work
Understanding how video streaming works
Building the MainWindow.xaml UI
Adding the MainWindow.xaml code
How Peer Channel Applications Work
Before we get into any code, we need to explain, at a high level, how Peer Channel applications work.
Key P2P terms
This chapter is written assuming you have no previous experience building P2P applications, and so we'll start off by explaining the key terminology used in P2P applications:
- C4FP2P
An abbreviation for the Coding4Fun peer-to-peer library that provides a wrapper of the Peer Channel protocol.
- Mesh
An ad-hoc network of nodes with the same mesh name. When you run PeerCast, you'll enter a network name and password, which will create a custom mesh. The term "mesh" in this context has no relation to Microsoft Live Mesh.
- NetPeerTcpBinding
A Windows Communication Foundation (WCF) class that implements the Peer Channel protocol.
- Node
A computer, device, or application that uses the Peer Channel protocol. Any PC running PeerCast would be considered a node.
- Peer-to-peer (P2P)
P2P applications use decentralized communication where clients communicate amongst peers instead of communicating to a central server.
- Peer Channel
A protocol for building ...
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