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Complex Consumer Product Modeling in Rhino 3D

Video Description

In this Complex Consumer Product Modeling in Rhino 3D training course, expert author Rob McCulloch will teach you how to create and model a walkie-talkie for consumption using Rhino 3D. This course is designed for users that already have a working knowledge of Rhino.
You will start by learning how to import and scale 2D images, then jump into drawing main body curves. Rob will then show you how to create a walkie-talkie, including the body, antenna and volume knob, and front controls and LCD. This video tutorial will also teach you how to add the speaker grill to the walkie-talkie using polar array, as well as adding a battery door. You will learn how to set up the model in Rhino for rendering, and import data into Keyshot to adjust lights and add decals. Finally, you will learn about three render modes and the final render output.
Once you have completed this computer based training course, you will have an in-depth understanding of how to create your own consumer products from scratch in Rhino. Working files are included, allowing you to follow along with the author throughout the lessons.

Table of Contents

  1. 01. Introduction
    1. Intro And About The Author 00:00:24
    2. What You Will Learn 00:02:02
  2. 02. Working With Reference Images
    1. Importing Images 00:04:19
    2. Scaling 2D Images 00:08:26
  3. 03. Drawing The Main Body Curves
    1. Customizing The Interface 00:05:18
    2. Using Control Point Curves 00:09:16
    3. Drawing Cross-Sections 00:08:18
  4. 04. Creating The Walkie-Talkie Body
    1. Using The Loft Command 00:03:09
    2. Trim The Main Body 00:06:32
    3. Using The 2-Rail Sweep 00:05:56
    4. Applying Piping And Surface Blend - Part 1 00:07:15
    5. Applying Piping And Surface Blend - Part 2 00:08:24
  5. 05. Creating The Antenna And Volume Knob
    1. Using 2-Rail Sweep - Part 1 00:06:51
    2. Using 2-Rail Sweep - Part 2 00:07:11
    3. Revolving The Volume Knob - Part 1 00:07:43
    4. Revolving The Volume Knob - Part 2 00:07:00
    5. Add Details With Booleans - Part 1 00:07:41
    6. Add Details With Booleans - Part 2 00:10:45
    7. Continue To Add Boolean And Fillet Details 00:09:25
  6. 06. Creating The Front Controls And LCD
    1. Drawing Over The Underlay - Part 1 00:07:36
    2. Drawing Over The Underlay - Part 2 00:06:01
    3. Using Boolean Split 00:07:33
    4. Using Fillet And Revolve - Part 1 00:06:43
    5. Using Fillet And Revolve - Part 2 00:08:51
  7. 07. Adding The Speaker Grill
    1. Grill Options Using Polar Array - Part 1 00:06:35
    2. Grill Options Using Polar Array - Part 2 00:05:39
    3. Grill Options Using Rectangular Array 00:08:29
    4. Grill Options With Duplicate Layers - Part 1 00:06:50
    5. Grill Options With Duplicate Layers - Part 2 00:03:38
    6. Add Fillets To G1 Bezel - Part 1 00:05:58
    7. Add Fillets To G1 Bezel - Part 2 00:05:26
    8. Edge Soften The Other Grill 00:04:51
  8. 08. Add A Battery Door
    1. Adding The Feet With Variable Fillet 00:08:13
    2. Adding Side-Cuts With The Gumball 00:07:46
    3. Splitting The Body With Wire Cut 00:07:12
  9. 09. Setup The Model In Rhino To Render
    1. Organize Your Layers 00:05:29
    2. Setting Render Mesh Settings 00:06:22
  10. 10. Rendering In Keyshot
    1. Importing Data Into Keyshot 00:06:58
    2. Applying Materials 00:07:24
    3. Editing Materials 00:09:19
    4. Adjusting Lights 00:06:37
    5. Adding Decals 00:05:28
    6. Final Decals 00:07:02
    7. Edge Softening In Keyshot 00:03:04
  11. 11. Render Settings And Final Render Output
    1. The Three Render Modes 00:06:12
    2. Render Setup 00:08:47
  12. 12. Conclusion
    1. Goodbye 00:00:25