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Computer Graphics Through OpenGL, 2nd Edition
book

Computer Graphics Through OpenGL, 2nd Edition

by Sumanta Guha
August 2014
Intermediate to advanced
951 pages
27h 53m
English
A K Peters/CRC Press
Content preview from Computer Graphics Through OpenGL, 2nd Edition

Appendix B

Math Self-Test

This self-test is designed to help you assess your math readiness. The essentials in order to study computer graphics are coordinate geometry, trigonometry, linear algebra and calculus, all at elementary level.

Try to answer all 30 questions. Time is not an issue. And feel free to dust off old math books you may have stashed away in some corner, stroll over to the school or public library, or, even, check into the internet. The principle, of course, is that each and every one of these activities will be allowed throughout your career as a student and practitioner of CG (except, maybe, when you are actually in an exam). Having just the right formula or solution method pop off the top of your head is fantastic, but it’s ...

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Publisher Resources

ISBN: 9781482258394