Book description
A kid-friendly and rigorous new way to teach young readers the fundamentals of computer science
In Computer Science for Kids: A Storytelling Approach, AWS Head of Academic Advocacy and Google Developer Expert Dr. Jen Looper delivers a colorful, fun, and exciting demonstration for young readers who want to learn the basics of computer science. Using a variety of technologies, the book covers the elements of computer science in concise detail and illustrates how to build projects to learn foundational concepts behind the technology powering the internet.
In the book, you’ll find projects to build using both basic and emerging technologies—like SQL, game development, storytelling software, and 3D augmented reality—as well as:
- Chapter projects aligned to K-12 curriculum standards for grades 6-8 and a GitHub repo featuring open-source projects
- Lesson plans for teachers
- An online space for classrooms to showcase and discuss their work
An easy-to-follow and kid-friendly new resource for technology-curious middle school students, Computer Science for Kids is the fun and interesting web development resource that classroom teachers, parents, and homeschooling families have been waiting for.
Table of contents
- Cover
- Title Page
- Introduction
- How to Contact Wiley or the Author
- Preface
- I: The Missing Fireflies
- II: The Glowing Moss
- III: Geode Quest
- IV: The Petrified Forest
- V: Legends of the Field Mice
- Index
- Copyright
- Dedication
- About the Author
- About the Technical Editors
- Acknowledgments
- End User License Agreement
Product information
- Title: Computer Science for Kids
- Author(s):
- Release date: May 2023
- Publisher(s): Wiley
- ISBN: 9781119912514
You might also like
video
Computer Science
22+ Hours of Video Instruction Overview These Computer Science Video Lectures cover fundamental concepts that provide …
book
Machine Learning for Kids
Artificial intelligence (AI) is the ability of computers to simulate human thinking. Machine learning (ML) is …
book
Seriously Good Software
Serious developers know that code can always be improved. With each iteration, you make optimizations—small and …
book
Make: Calculus
When Isaac Newton developed calculus in the 1600s, he was trying to tie together math and …