© The Author(s), under exclusive license to APress Media, LLC , part of Springer Nature 2021
B. E. HollisterCore Blender Developmenthttps://doi.org/10.1007/978-1-4842-6415-7_1

1. Intro to the “Core” Blender Source Code

Brad E. Hollister1  
(1)
Computer Science Department, CSUDH, Carson, CA, USA
 

The goal of this chapter is to familiarize you with the Blender “core” source1, and is intended to be the starting point for the rest of the book. Blender’s codebase is written primarily in the C programming language. Part of this introduction is a preliminary discussion of Blender’s CMake build system. Additionally, we provide an execution trace of how Blender registers an operator, and of the execution of its callback. Much of this book will be easier to ...

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