“Electricity is actually made up of extremely tiny particles called electrons, that you cannot see with the naked eye unless you have been drinking.”
|--Dave Barry, The Taming of the Screw|
Anatomy of a Particle System
The Particle Data Structure
Some Notes on Architecture
In previous chapters, we discussed how to represent many different environments in a computer game. From a dungeon to a vast plain along with its populating characters, we have explored how to decompose graphics into triangle arrays, so they can be efficiently rendered by the graphics subsystem. The more triangles we use, the richer and more engaging the representation. As a clear sign of devotion to triangles, ...