O'Reilly logo

Core Techniques and Algorithms in Game Programming by Daniel Sánchez-Crespo Dalmau

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Acknowledgments

Writing a book like this is definitely not a journey on which you want to embark alone. Thus, before we begin I'd like to thank everyone who has, in one way or another, contributed to this book.

First of all, I'd like to thank both Stephanie Wall and Chris Zahn at New Riders, who have been with me all through the process, and also John Neidhart at Prentice Hall, who had the initial idea for this book. We've been through a pretty wild ride together, and their effort and dedication have been indispensable.

I'd also like to thank Josep Blat at Universitat Pompeu Fabra for his vision in developing a game-specific curricula, supporting the creation of this book, and creating Europe's first Master's Degree in Video Game Creation.

Then there ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required