CHAPTER 22 Lens Effects, Transparency, Shadows, Glows, and Bevels

When you need something more than distortions, blends, and contours, but your design doesn’t require a full-blown 3D extrude look, elements of photorealism can push a design in your intended direction. This chapter takes a look at automated—and a few manual—techniques you can use to add shadows, an engraved look, and reflections and highlights to a composition. You’ll also learn to use the Lens docker, a device for color correcting both vector and bitmap artwork. Many looks you’d like to achieve that use transparency, or a distorted, colored look through a virtual camera lens are easily accomplished with lens effects. The only hard part is deciding what type of effect works best ...

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