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Create Stunning Scenes in Blender LiveLessons: Techniques for Modeling and Rendering 3D Images

Video Description

17+ Hours of Video Instruction

Take your 3D skills to the next level and explore what you can achieve with Blender

Creating Stunning Scenes in Blender LiveLessons teaches you the entire process needed to turn your ideas into impressive 3D scenes using Blender, the best open source and free 3D creation suite. After you know the basics, this course will take your skills to a whole new level.


This video training takes you through the entire process of organizing, modeling, texturing, lighting, rendering, and compositing a scene in Blender, the popular open source and free 3D-creation suite.

This course shows different techniques and explains not only how to use them, but why they can be useful in different situations. Step-by-step screencast videos guide the viewer through the entire process.

After watching this course, artists will know how to take a scene from a concept or idea to its finished result and use different modeling and texturing methods, each of which can be useful for the creation of different types of objects. They’ll also know how to light and render a scene to achieve realistic looking images. On top of that, viewers will be able to use techniques to work in teams, like scene and objects linking, so various people can simultaneously work on the same scene.

About the Instructor

Oliver Villar is a Spanish digital artist with more than 10 years of experience. In 2010, he discovered his passion for teaching, and he’s funded blendtuts.com and blendtuts.es, which are sibling websites where he teaches 3D design online for English and Spanish audiences. He’s a Blender Foundation Certified Trainer and author of the book Learning Blender: A Hands-On Guide for Creating 3D Animated Characters. After years working as a freelancer and for companies, Oliver is now fully dedicated to the creation of educational content, currently working as the co-director of Luke’s Escape, a 3D animated short film, created with Blender in collaboration with an international team.

Skill Level

  • Intermediate

Learn How To

  • Create a complete 3D scene from start to finish
  • Successfully plan the creation process
  • Use linked libraries to have an efficient workflow
  • Use different techniques to model, unwrap, texture, and shade a set of objects
  • Light, render, and composite a scene to achieve a beautiful result

Who Should Take This Course

People who are familiar with the basics of Blender, but want to learn the full 3D-creation process and improve their skills.

Course Requirements

  • Basic understanding of the Blender interface, navigation, and operations
  • Familiarity with Photoshop, Gimp, Krita, or any image editor’s basic features

Lesson 1: Planning the Project
This lesson explains the preproduction process, shows how to plan the project, and covers the different stages that the viewer goes through during the creation of the scene.

Lesson 2: Building the Foundation
In this lesson, you learn how to create the base for the scene and understand what you need to get started.

Lesson 3: Modeling the Scene
This lesson helps you learn different modeling workflows to generate the 3D meshes of a set of objects that make up a scene.

Lesson 4: The Magic of Library Linking
This lesson covers the process of linking objects between scenes to show an efficient workflow and the benefits of working in separate files, as opposed to creating everything within a single file. It also teaches interesting linking techniques, such as a customized levels of detail method.

Lesson 5: Unwrapping the Objects
This lesson shows the process of unwrapping needed to direct the projections of textures on 3D models.

Lesson 6: Basic Scene Lighting
This lesson shows you how to set up a basic lighting that will set the mood and general look of the scene, which will also influence the coming stages of the creation process.

Lesson 7: Shading the Objects
In this lesson, you learn how to create materials to give objects a realistic and believable look, controlling all visual aspects of the surface objects.

Lesson 8: Texturing the Objects
This lesson covers how textures can be used to control the look of materials and give variation and more realism to objects.

Lesson 9: Final Lighting and Retouches
Now you can explore the process of adding last-minute retouches and final lighting to the scene, which is possible after all the materials are in place.

Lesson 10: Render Setup
This lesson includes the tips to set up the final render so you can get good quality/speed balance.

Lesson 11: Compositing the Final Result
After the render is done, all the parts of the scene can be mixed and adjusted to get a definitive look. To do that, you use Blender node compositing.

About Pearson Video Training

Pearson publishes expert-led video tutorials covering a wide selection of technology topics designed to teach you the skills you need to succeed. These professional and personal technology videos feature world-leading author instructors published by your trusted technology brands: Addison-Wesley, Cisco Press, Pearson IT Certification, Prentice Hall, Sams, and Que. Topics include: IT Certification, Network Security, Cisco Technology, Programming, Web Development, Mobile Development, and more. Learn more about Pearson Video training at http://www.informit.com/video.

Table of Contents

  1. Introduction
    1. Create Stunning Scenes in Blender: Introduction 00:03:28
  2. Lesson 1: Planning the Project
    1. Learning objectives 00:01:03
    2. 1.1 The importance of planning 00:03:57
    3. 1.2 Plan the project 00:03:51
    4. 1.3 Learn different working strategies 00:18:56
    5. 1.4 Configure Blender 00:22:46
    6. 1.5 Block the scene idea (Part 1) 00:17:28
    7. 1.6 Block the scene idea (Part 2) 00:16:16
  3. Lesson 2: Building the Foundation
    1. Learning objectives 00:00:50
    2. 2.1 Understand the scene-creation process 00:07:00
    3. 2.2 Set up the project folders 00:21:29
    4. 2.3 Create the base file 00:11:00
    5. 2.4 Create the project file 00:02:44
    6. 2.5 Link objects in the project file 00:07:48
  4. Lesson 3: Modeling the Scene
    1. Learning objectives 00:01:10
    2. 3.1 Selection tools 00:15:10
    3. 3.2 Modeling tools 00:13:18
    4. 3.3 Modeling basics 00:19:39
    5. 3.4 Modeling with subdivisions 00:21:29
    6. 3.5 Modeling the jar 00:23:54
    7. 3.6 Modeling the cup 00:23:11
    8. 3.7 Modeling the bottle 00:16:42
    9. 3.8 Modeling the box (Part 1) 00:13:28
    10. 3.9 Modeling the box (Part 2) 00:17:23
    11. 3.10 Modeling the candle 00:22:21
  5. Lesson 4: The Magic of Library Linking
    1. Learning objectives 00:01:58
    2. 4.1 Introduction to library linking and appending 00:10:58
    3. 4.2 Overview of the Blender Outliner 00:14:08
    4. 4.3 Linking inside a file 00:06:38
    5. 4.4 Linking from other files 00:05:26
    6. 4.5 Linking objects and groups 00:14:38
    7. 4.6 Create levels of detail with linked groups 00:13:22
    8. 4.7 Use the Simplify option to improve performance 00:04:28
    9. 4.8 Add details to the full scene 00:26:17
  6. Lesson 5: Unwrapping the Objects
    1. Learning objectives 00:00:56
    2. 5.1 Introduction to unwrapping (Part 1) 00:19:18
    3. 5.2 Introduction to unwrapping (Part 1) 00:15:14
    4. 5.3 Unwrapping the jar 00:15:31
    5. 5.4 Unwrapping the cup 00:05:19
    6. 5.5 Unwrapping the box 00:16:10
    7. 5.6 Unwrapping the candle 00:05:53
    8. 5.7 Unwrapping the bottle 00:06:03
  7. Lesson 6: Basic Scene Lighting
    1. Learning objectives 00:00:53
    2. 6.1 Introduction to lights 00:22:54
    3. 6.2 Study lighting 00:14:30
    4. 6.3 Add the basic lights to the scene 00:13:37
  8. Lesson 7: Shading the Objects
    1. Learning objectives 00:01:12
    2. 7.1 Understand PBR shading 00:08:55
    3. 7.2 Introduction to shading 00:19:43
    4. 7.3 Shading with nodes 00:21:38
    5. 7.4 Shading the jar (Part 1) 00:22:00
    6. 7.5 Shading the jar (Part 2) 00:06:59
    7. 7.6 Shading the cup 00:13:36
    8. 7.7 Shading the box 00:08:04
    9. 7.8 Shading the candle 00:19:40
    10. 7.9 Shading the bottle 00:19:11
    11. 7.10 Shading the liquid 00:12:49
  9. Lesson 8: Texturing the Objects
    1. Learning objectives 00:01:14
    2. 8.1 Introduction to texturing 00:25:43
    3. 8.2 Create tileable textures with Photoshop 00:04:12
    4. 8.3 Create tileable textures with GIMP 00:01:53
    5. 8.4 Create tileable textures with Krita 00:06:12
    6. 8.5 Use different UVs to mix textures 00:22:30
    7. 8.6 Texturing the jar (Part 1) 00:13:08
    8. 8.7 Texturing the jar (Part 2) 00:15:44
    9. 8.8 Texturing the cup 00:08:51
    10. 8.9 Texturing the box 00:24:09
    11. 8.10 Texturing the candle 00:16:25
    12. 8.11 Texturing the bottle 00:23:47
    13. 8.12 Shading and texturing the cloth 00:25:03
  10. Lesson 9: Final Lighting and Retouches
    1. Learning objectives 00:00:40
    2. 9.1 Final lighting (Part 1) 00:20:40
    3. 9.2 Final lighting (Part 2) 00:16:18
    4. 9.3 Add final retouches 00:07:43
  11. Lesson 10: Render Setup
    1. Learning objectives 00:01:40
    2. 10.1 Understand the render process 00:14:08
    3. 10.2 Optimize the scene 00:10:44
    4. 10.3 Add depth of field 00:07:03
    5. 10.4 Render general settings 00:16:14
    6. 10.5 Set up render layers and passes 00:16:51
    7. 10.6 Use the Mist pass 00:04:27
    8. 10.7 Launch the render and final thoughts 00:07:35
  12. Lesson 11: Compositing the Final Result
    1. Learning objectives 00:01:08
    2. 11.1 Introduction to compositing 00:08:18
    3. 11.2 Composite the render layers and passes 00:17:45
    4. 11.3 Add effects 00:18:48
    5. 11.4 Render and save the final scene 00:08:08
  13. Summary
    1. Create Stunning Scenes in Blender: Summary 00:03:32