Prologue: Thump’n Noggins
As a 3D artist, you’ll find yourself presented with numerous opportunities and avenues to explore within different industries. The skills of a 3D artist are used in visual effects, motion graphics, print, architecture, medical, and, of course, games, to name a few. I’ve been working as a 3D artist for over 11 years and have always been more of a 3D generalist having worked in video, print, and multimedia. Of all the different types of projects I’ve worked on, creating interactive 3D graphics has been by far the most fun.
I started creating interactive training content at my day job using Flash. Needing to produce more complex training using 3D content, I began to use Microsoft’s XNA Game Studio. It was very rewarding ...
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