Your first lap around the track with Blender makes it clear how much horsepower is under the hood. Learn to harness that power and create great 3D game assets. We break down the core elements of Blender’s modeling interface and 3D modeling basics, and walk through modeling from simple objects to complicated structures.
Jon Manning, co-founder of Secret Lab, is an iOS development trainer and writer, mobile software engineer, game designer, and computing researcher. In his spare time, he enjoys re-implementing things like OpenGL and the Objective-C runtime. He is working towards a PhD in Human-Computer Interaction.