Creative Process
This was a commission to illustrate an article on the growing
number of online record and audio sample collectors. The article
explains that, while most DJs and music producers still search for
their tracks in record stores, there are a growing number of spe-
cialist sites and member networks that offer rare audio samples
and tracks online.
As the title of the article suggests, there were many references
to mining or digging in the article, so that seemed like the best
way to approach such an abstract piece. Another theme in the
article was that the real record stores and communities were
mirroring themselves online. To illustrate this I wanted to mirror
the real world to the underground world, so I chose to mirror a
fruit tree being harvested in the real world with an underground
network being mined.
I drew the tree first as an abstract network of branches, and
then flipped it upside down to create the network of tunnels. I
wanted to make the elements in the ground colorful and bright
without resembling anything specific.
C
hris Haughton is an Irish illustrator living in
London. He illustrates regularly for the Guard-
ian, the Times, the Independent, and many
other publications. He has worked for several large
national and international advertising campaigns, and
has created murals in London and Tokyo. His recent
campaign for London’s Capital Radio involved large
graphic stencils sprayed on sidewalks in eighty locations
across the city overnight. He was listed in Time maga-
zine’s Design 100 in 2007 for the design and illustration
work he has done for the fair trade clothing company
People Tree. His work has also been featured in books,
including GRAPHIC and Illusive 2 by Die Gestalten
Verlag, and Pentagram’s Picture Book. Haughton is
currently writing and illustrating a children’s book for
Borim Press in Korea.
Chris Haughton
62
Creating Comics
Creative Process
This was a commission to illustrate an article on the growing
number of online record and audio sample collectors. The article
explains that, while most DJs and music producers still search for
their tracks in record stores, there are a growing number of spe-
cialist sites and member networks that offer rare audio samples
and tracks online.
As the title of the article suggests, there were many references
to mining or digging in the article, so that seemed like the best
way to approach such an abstract piece. Another theme in the
article was that the real record stores and communities were
mirroring themselves online. To illustrate this I wanted to mirror
the real world to the underground world, so I chose to mirror a
fruit tree being harvested in the real world with an underground
network being mined.
I drew the tree first as an abstract network of branches, and
then flipped it upside down to create the network of tunnels. I
wanted to make the elements in the ground colorful and bright
without resembling anything specific.
I used textures from here and there; the star is an element from
an old nineteenth-century wallpaper. I changed the color and
texture of these in Photoshop to make them resemble gems or
precious stones.
Title: Digital Digging
Client: RES magazine
Media: Pencil on paper, collage, Photoshop
[The above] was a cynical article for a car magazine about
the notion that “safety features” in car manufacturing are more
about marketing than any real safety concern on the part of
the manufacturer.
I drew this quite simply in ink and also with a little pencil,
and created washes underneath in Photoshop.
Title: Safety Feature
Client: Drive magazine
Media: Pencil and pen on paper, Photoshop
Chris Haughton
63
Chris Haughton
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