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Creating Emotion in Games: The Craft and Art of Emotioneering™ by David Freeman

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Chapter 1.2. An Introduction to Emotioneering

Don't become an accidental Buddhist.

Emotioneering™ is

the vast body of techniques created and/or distilled by David that can create, for a player or participant, a breadth and depth of emotions in a game or other interactive experience, or that can immerse a game player or interactive participant in a world or a role. It also means the application of these techniques. “Emotioneering”™ is the trademarked property of David Freeman.

The goal of Emotioneering is to move the player through an interlocking sequence of emotional experiences.

Has something like this ever happened to you?

I was sitting in at a “round table”—a moderated group discussion—at the Game Developers Conference.[1] The focus was how to ...

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