Chapter 1.2. An Introduction to Emotioneering
Don't become an accidental Buddhist.
Emotioneering™ is
the vast body of techniques created and/or distilled by David that can create, for a player or participant, a breadth and depth of emotions in a game or other interactive experience, or that can immerse a game player or interactive participant in a world or a role. It also means the application of these techniques. “Emotioneering”™ is the trademarked property of David Freeman.
The goal of Emotioneering is to move the player through an interlocking sequence of emotional experiences.
Has something like this ever happened to you?
I was sitting in at a “round table”—a moderated group discussion—at the Game Developers Conference.[1] The focus was how to ...
Get Creating Emotion in Games: The Craft and Art of Emotioneering™ now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.