Skip to Content
Creating Emotion in Games: The Craft and Art of Emotioneering™
book

Creating Emotion in Games: The Craft and Art of Emotioneering™

by David Freeman
October 2003
Beginner to intermediate
576 pages
10h 24m
English
New Riders
Content preview from Creating Emotion in Games: The Craft and Art of Emotioneering™

Chapter 2.1. Emotioneering Techniques Category #1: NPC Interesting Techniques

Boring people never rock your world, and they always leave before the party gets good.

This chapter deals

with techniques to make major NPCs interesting. The term “NPC Interesting Techniques” at first seems awkward. It makes sense to call a technique that makes an NPC deep an “NPC Deepening Technique.” If a technique makes an NPC interesting, however, it sounds awkward to call it an “NPC Interesting Technique.” Still, this makes more sense than calling it an “Interesting NPC Technique,” for then the technique itself sounds interesting, instead of the technique being about a way to make an NPC interesting.

Thus you'll find many places in this book where the word “interesting” ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Creating the Art of the Game

Creating the Art of the Game

Matthew Omernick
Get in the Game

Get in the Game

Jonathan Stringfield

Publisher Resources

ISBN: 1592730078Purchase book