CHAPTER 4
Asset Creation: Maya Scenography Texturing
Textures, Materials, and Shaders
Now that you’ve paid the price of UV mapping you’re ready to dive into the fun part of creating the visual impact of a scenography element—the color and visual tactile elements called “texturing.”
There are a lot of terms that sometimes get thrown around when talking about adding visual information to your gray (or in our case, checkered) set. But technically there are some very real meanings to these terms that shouldn’t get confused.
Textures are really images; they can be photos or painted images.Textures are 2D elements that define a particular attribute ...
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