4 Keyframe Velocity

The secrets to creating sophisticated animations

In the previous chapter, you learned how to animate. In this chapter, you will learn through a series of exercises how to improve your animations by focusing on the timing and speed changes of your movements. We’ll start by showing you a few quick tricks, then turn our attention to the Graph Editor: an industrial-strength tool for refining your animations. We’ll end our keyframe velocity tour with Roving and Hold keyframes.

Linear keyframes are denoted by diamonds in the Timeline panel (A). Select one and choose Animation > Keyframe Assistant > Easy Ease (below): This will convert it to a Bezier keyframe that gracefully starts and stops (B).

Easy Ease

Keyframed values in the ...

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