About the Technical Reviewers

These reviewers contributed their considerable hands-on expertise to the entire development process for Creating the Art of the Game. As the book was being written, these dedicated professionals reviewed all the material for technical content, organization, and flow. Their feedback was critical to ensuring that Creating the Art of the Game fits our readers’ need for the highest-quality technical information.

Danny Oros, deeply inspired by graphic computer games from the Commodore 64 and early PCs era, is a self-taught 2D and 3D computer game artist with a hobbyist background in games programming. First employed as a computer artist at Ubisoft in the late 1990s, he then moved on to become the Lead Technical Artist ...

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