Chapter 6Mood Boards and References
Working With References
In the last chapters we have been talking a lot about research when starting a new character design. As part of that, gathering a good range of visual references matters as well. This becomes particularly helpful after the brainstorming phase when you start developing your idea further. Let's talk about another aspect first though: the ‘visual library’. Each person has a unique ‘visual library’ in their head which they have constructed over time. Such a visual library correlates with the amount of visual references you have seen, studied and drawn throughout your life and career. Hence, a senior artist who has spent hundreds of hours studying anatomy ...
Get Creative Character Design for Games and Animation now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.