Darkstar: The Java Game Server

Brendan Burns

August 24, 2007

Abstract

So, you have a great idea for the next big multiplayer game. Maybe it's a virtual world based on your favorite sci-fi television show. Or maybe it's an online bowling league for you and your friends. Regardless, the challenge of building a networked multiplayer computer game goes far beyond having a great idea. It can be so significant that it prevents great games from becoming reality.

Darkstar breaks down this barrier of complexity. It provides an easy-to-use library of functions that handles the challenging aspects of networked game development for you. Further, it provides a robust, industrial-strength server that can scale with your game as it grows in popularity. With Darkstar, you can quickly turn your idea for a multiplayer game into a (virtual) reality.

Introduction

Multiplayer Games

So, you have a great idea for the next big multiplayer game. Maybe its a virtual world based on your favorite sci-fi television show. Or maybe its an online bowling league for you and your friends. Regardless, the challenge of building a networked multiplayer computer game has traditionally been greater than simply having a good idea. In many cases, the challenge is so significant that it has prevented great games from being played. Darkstar breaks down this barrier of complexity. It provides an ...

Get Darkstar: The Java Game Server now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.