Data binding with polymer.dart
In the first recipe, we will go through an example that shows the complete mechanics of working with a Polymer component and data binding, and at the same time emphasizes some important best practices to work with polymer.dart. You can find the code in the project bank_terminal
. The app creates an object of class BankAccount
(which can be found in the lib
folder) and populates it with the data that is shown. You can also provide a transaction amount and the balance of the account is updated. This is depicted in the following screenshot:
How to do it...
Perform the following steps to bind data with polymer.dart:
- First, ...
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