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Deconstructing the Elements with 3ds Max, 3rd Edition by Pete Draper

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       5 Ice Aggregation

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Introduction

In this tutorial we’re going to simulate the aggregation of ice on a window. Now this could take on different forms – from ice crystallization through to hail collating on the glass surface. Either way, the results are pretty similar, just that the ice formation patterns can be more intricate than the resulting hail patterns. To simulate this effect we’re going to produce an aggregation system which will check for “collisions” between particles; therefore, building up the resulting formation as one particle after another adheres to its neighbor.

Analysis of Effect

(a) This type of effect is quite consistent ...

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