January 2019
Intermediate to advanced
384 pages
13h 27m
English
This chapter covers:
As long as computers have existed, programmers have been interested in artificial intelligence (AI): implementing human-like behavior on a computer. Games have long been a popular subject for AI researchers. During the personal computer era, AIs have overtaken humans at checkers, backgammon, chess, and almost all classic board games. But the ancient strategy game Go remained stubbornly out of reach ...