March 2020
Intermediate to advanced
384 pages
13h 10m
English
This chapter covers
In this chapter we’ll start off where the deep reinforcement learning revolution began: DeepMind’s deep Q-networks, which learned to play Atari games. We won’t be using Atari games as our testbed quite yet, but we will be building virtually the same system DeepMind did. We’ll use a simple console-based game called Gridworld as our game environment.
Gridworld is actually a family of similar games, but they all generally involve a grid board with ...
Read now
Unlock full access