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Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design
book

Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design

by Dmitri Nesteruk
April 2018
Intermediate to advanced
312 pages
4h 48m
English
Apress
Content preview from Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design
© Dmitri Nesteruk 2018
Dmitri NesterukDesign Patterns in Modern C++https://doi.org/10.1007/978-1-4842-3603-1_17

17. Mediator

Dmitri Nesteruk1 
(1)
St. Petersburg, Russia
 

A large proportion of the code we write has different components (classes) communicating with one another through direct references or pointers. However, there are situations when you don’t want objects to be necessarily aware of each other’s presence. Or, perhaps you do want them to be aware of one another, but you still don’t want them to communicate through pointers or references because, well, those can go stale and you don’t want to dereference a nullptr, do you?

So the Mediator is a mechanism for facilitating communication between the components. Naturally, the mediator itself ...

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Publisher Resources

ISBN: 9781484236031