Skip to Content
Design Patterns in Modern C++20: Reusable Approaches for Object-Oriented Software Design
book

Design Patterns in Modern C++20: Reusable Approaches for Object-Oriented Software Design

by Dmitri Nesteruk
November 2021
Beginner to intermediate
391 pages
5h 23m
English
Apress
Content preview from Design Patterns in Modern C++20: Reusable Approaches for Object-Oriented Software Design
© Dmitri Nesteruk 2022
D. NesterukDesign Patterns in Modern C++20https://doi.org/10.1007/978-1-4842-7295-4_17

17. Mediator

Dmitri Nesteruk1  
(1)
St. Petersburg, Russia
 

A large proportion of the code we write has different components (classes) that communicate with one another through direct references or pointers. However, there are situations when you don’t want objects to be aware of each other’s presence. Or, perhaps you do want them to be aware of one another, but you still don’t want them to communicate through pointers or references because those can go stale and the last thing you want is to dereference a nullptr.

The Mediator design pattern is a mechanism for facilitating communication between the components. Naturally, the mediator itself ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design

Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design

Dmitri Nesteruk

Publisher Resources

ISBN: 9781484272954Purchase LinkPublisher Website