Book description
This book is for designers, developers, and product managers who are charged with what sometimes seems like an impossible task: making sure products work the way your users expect them to. You'll find out how to design applications and websites that people will not only use, but will absolutely love. The second edition brings the book up to date and expands it with three completely new chapters.
Publisher resources
Table of contents
- Before We Start, a Word
-
Part I. Research
- 1. User Research
- 2. Features Are Not Requirements
- 3. Job Shadowing and Contextual Interviews
- 4. Personas
- 5. Activity-Centered Design
- 6. Time to Start Working on Documentation
- 7. Text Usability
- 8. Hierarchies in User Interface Design
- 9. Card Sorting
- 10. Creating Usable Hierarchies
- 11. The Mental Model
-
Part II. Design
- 12. Keep an Open Mind
- 13. Sketching and Prototyping
- 14. Paper Prototype Testing
- 15. Realism
- 16. Natural User Interfaces
- 17. Fitts’s Law
- 18. Animations
- 19. Consistency
- 20. Discoverability
- 21. Don’t Interrupt
- 22. Instead of Interrupting, Offer Undo
- 23. Modes
- 24. Have Opinions Instead of Preferences
- 25. Hierarchies, Space, Time, and How We Think About the World
- 26. Speed
-
27.
Avoiding Features
- Remember the User’s Goals
- The Five Whys
- Instead of Adding a New Feature, Make an Existing Feature More Usable
- Solve Several Problems with One Change
- Consider the Cost
- Make It Invisible
- Provide an API and a Plug-in Architecture
- Listen to Your Users
- But Don’t Listen to Your Users Too Much
- Not All Users Need to Be Your Users
- 28. Removing Features
- 29. Learning from Video Games
-
Part III. Implementation
- 30. Designing the Back End
- 31. Guerilla Usability Testing
- 32. The First Run Experience
- 33. Usability Testing
- 34. Testing in Person
- 35. Remote Testing
- 36. How Not to Test: Common Mistakes
- 37. User Error Is Design Error
- 38. A/B Testing
- 39. Collecting Usage Data
- 40. Dealing with User Feedback
- 41. You’re Not Done
- A1. Acknowledgements
- Bibliography
Product information
- Title: Designed for Use, 2nd Edition
- Author(s):
- Release date: April 2016
- Publisher(s): Pragmatic Bookshelf
- ISBN: 9781680501605
You might also like
book
The Industrial Design Reference & Specification Book
The Industrial Design Reference & Specification Book is filled with information that is essential to successful …
book
The Non-Designer's Design Book, 4th Edition
For nearly 20 years, designers and non-designers alike have been introduced to the fundamental principles of …
book
Designing with the Mind in Mind, 2nd Edition
In this completely updated and revised edition of Designing with the Mind in Mind, Jeff Johnson …
book
The Complete Guide to Blender Graphics, 7th Edition
BlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, …