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Designing Audio Effect Plug-Ins in C++
book

Designing Audio Effect Plug-Ins in C++

by Will Pirkle
November 2012
Intermediate to advanced
535 pages
12h 28m
English
Focal Press
Content preview from Designing Audio Effect Plug-Ins in C++

Index

A

absorbent all-pass filters (AAPFs) 390

addition operation 17

address generation unit (AGU) 207

all-pass filter (APF) reverberators 368–71

alpha wheel GUI controls 519

analog-to-digital conversion 1, 170–8

anti-aliasing filters 3

applications programming interfaces (APIs) 27–9, 501

functions typically required of 29–30

and RackAFX philosophy 31–3

asynchronous operation 6

attack times of envelope detectors 428–9

attenuation function and attenuators 18–19

AU programming and processing 515–18

audio filter designs 253–87

audio specific filters 188–96

B

beats-per-minute (BPM) synchronization 235

bilinear transform 172–5, 179–80

bipolar/unipolar functionality 324–6

bi-quadratic filters (bi-quads) 157–62

design of 181–8

modified 189

Bohn, D. ...

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Publisher Resources

ISBN: 9780240825151