Chapter 8C++ Conventions and How to Use This Book
The book consists of DSP processing theory as well as C++ code and object-oriented programming. To use the C++ projects that accompany the book, you are going to need to know at least the basics of C++ as well as how to use your C++ compiler—Visual Studio (Windows) or Xcode (MacOS). For the C++ portion, you should be familiar with the following terms; if you are unsure about what they mean, or never really learned the concepts fully, take some time to get caught up.
- data types: int, float, double, unsigned int
- objects: member variables and functions
- pointers, arrays, arrays of pointers
- encapsulation
- inheritance; base classes and derived classes
- virtual functions and abstract base classes
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