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Designing Digital Products for Kids: Deliver User Experiences That Delight Kids, Parents, and Teachers
book

Designing Digital Products for Kids: Deliver User Experiences That Delight Kids, Parents, and Teachers

by Rubens Cantuni
November 2020
Beginner content levelBeginner
265 pages
6h 49m
English
Apress
Content preview from Designing Digital Products for Kids: Deliver User Experiences That Delight Kids, Parents, and Teachers
© Rubens Cantuni 2020
R. CantuniDesigning Digital Products for Kidshttps://doi.org/10.1007/978-1-4842-6287-0_9

9. User Testing with Kids

Learn from Your Users and Perfect Your Product.
Rubens Cantuni1 
(1)
Monza, Italy
 

Testing leads to failure, and failure leads to understanding.

—Burt Rutan, American aerospace engineer

User testing doesn’t necessarily come at the end of the development process. You can test an idea at the very beginning with lo-fi prototypes, even paper prototypes. And you should test along the way any time you think it would be beneficial, for example, to test a specific functionality or interaction before moving forward with it. For sure though, it’s something you want to do before releasing to the market.

Also in this case, children ...

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Publisher Resources

ISBN: 9781484262870Purchase LinkPublisher Website