Chapter 10. Crafting the Intervention: Ability, Timing, Experience
My wife has a Fitbit—a small exercise tracker that hooks onto her clothing, displays progress on a screen, and sends over detailed information to a computer or smartphone.
The Fitbit does many things right to help encourage exercise. It automates two very annoying (and therefore action-inhibiting) parts of the exercise process: it automates the process of tracking how much exercise the person has had, and it automates uploading that information onto a computer or phone. Those are examples by shifting the burden of work from the user to the product (aka “cheating”).
The device also uses a number of other behavioral techniques to help people exercise. For example:
-
It reminds people to exercise. It gives random Chatter messages on the screen; I still smile as I remember when I first saw the message Walk Me; that is, it provides a (funny) cue.
-
It provides immediate and meaningful feedback. Shortly after my wife got it, I remember her looking at the screen and seeing she’d walked something like 9,945 steps. She just started running around the room, to break the 10,000-step threshold. That is, it creates urgency (Timing) by establishing a near-term goal—even if it’s arbitrary. Even though the benefits of exercise are long term and abstract, a 10,000-step goal is immediate and real in the present.
In the previous ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access