Skip to Content
Designing for Behavior Change, 2nd Edition
book

Designing for Behavior Change, 2nd Edition

by Stephen Wendel
June 2020
Intermediate to advanced
382 pages
11h 26m
English
O'Reilly Media, Inc.
Audiobook available
Content preview from Designing for Behavior Change, 2nd Edition

Chapter 10. Crafting the Intervention: Ability, Timing, Experience

My wife has a Fitbit—a small exercise tracker that hooks onto her clothing, displays progress on a screen, and sends over detailed information to a computer or smartphone.

The Fitbit does many things right to help encourage exercise. It automates two very annoying (and therefore action-inhibiting) parts of the exercise process: it automates the process of tracking how much exercise the person has had, and it automates uploading that information onto a computer or phone. Those are examples by shifting the burden of work from the user to the product (aka “cheating”).

The device also uses a number of other behavioral techniques to help people exercise. For example:

  • It reminds people to exercise. It gives random Chatter messages on the screen; I still smile as I remember when I first saw the message Walk Me; that is, it provides a (funny) cue.

  • It provides immediate and meaningful feedback. Shortly after my wife got it, I remember her looking at the screen and seeing she’d walked something like 9,945 steps. She just started running around the room, to break the 10,000-step threshold. That is, it creates urgency (Timing) by establishing a near-term goal—even if it’s arbitrary. Even though the benefits of exercise are long term and abstract, a 10,000-step goal is immediate and real in the present.

In the previous ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Designing for Behavior Change

Designing for Behavior Change

Stephen Wendel

Publisher Resources

ISBN: 9781492056027Errata Page