ConclusionMaking a Game
It’s one of the most common questions I hear: “How do I make a game?” Such a small question with such a big answer! This book wouldn’t be so dense (nor would it exist!) if it were an easy-to-answer question. All of the preceding chapters provide a road map for development.
But to make it a little easier, in conclusion, here are some parting thoughts on how to use all of the material in this book in one cohesive plan. Note that while this information is in linear order, a good development process is generally active in more than one area, if not in all areas at the same ...
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