Skip to Content
Designing Gestural Interfaces
book

Designing Gestural Interfaces

by Dan Saffer
November 2008
Intermediate to advanced
272 pages
9h 16m
English
O'Reilly Media, Inc.
Content preview from Designing Gestural Interfaces

Chapter 1. Introducing Interactive Gestures

"One of the things our grandchildren will find quaintest about us is that we distinguish the digital from the real."

William Gibson in a Rolling Stone interview, November 7, 2007

A man wearing special gloves stands in front of a large, translucent screen. He waves his hand in front of it, and objects on the screenmove. It's as though he's conducting an orchestra or is some sort of high-techsorcerer's apprentice, making objects fly about with just a sweep of his arm. He makes another gesture, and a video begins to play. With both hands, he stretches the video to a larger size, filling more of the screen. It's like magic.

Another place, another time: a different man stands in front of an audience. He's running his fingers over a table-size touchscreen before him as though he is a keyboard player in a rock band, his fingers rapidly manipulating images on the screen by dragging them around. He's making lines appear on-screen with his fingers and turning them into silky, ink-like paintings. He's playing, really—showing off. He drags his fingers across the surface and leaves a trail of bubbles. It's also like magic.

The first man doesn't really exist, although you'd probably recognize the actor playing him: Tom Cruise. The scene is from the movie Minority Report (2002), and it gave the general public its first look at a computer that responds to gestures instead of to speech, a keyboard, or a mouse. It was an impressive feat of visual effects, ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Designing Web Interfaces

Designing Web Interfaces

Bill Scott, Theresa Neil
Designing Mobile Interfaces

Designing Mobile Interfaces

Steven Hoober, Eric Berkman

Publisher Resources

ISBN: 9780596156756Errata