Research, Interaction Design, and Usability
The three disciplines listed in the title of this chapter help you craft the viewer’s experience when watching and interacting with a DVD. This chapter is a primer on how to plan the interface and apply good interface design principles.
This chapter presents the following topics.
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Conducting research |
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Designing interaction and navigation |
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Prototyping |
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Usability testing |
Process
When someone mentions process, others tend to yawn, myself included. Joking aside, a well-defined process shortens development and improves the quality of the overall project. Although the DVD production process covers many steps between inception and the shiny disc, I'm going to cover only the interface and visual design ...
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