Book description
Sound is just as crucial an aspect to your animation as your visuals. Whether you're looking to create a score, ambient noise, dialog, or a complete soundtrack, you'll need sound for your piece. This nuts-and-bolts guide to sound design for animation will explain to you the theory and workings behind sound for image, and provide an overview of the stems and production path to help you create your soundtrack. Follow the sound design process along animated shorts and learn how to use the tools and techniques of the trade. Enhance your piece and learn how to design sound for animation.
Table of contents
- Cover
- Half Title
- Title Page
- Copyright
- Dedication
- Contents
- List of Figures and Tables
- About the Author
- Credits
- Acknowledgments
- Introduction
- Chapter 1. Foundations of Audio for Image
-
Chapter 2. Sound Design Theory
- Overview
- Sound Classifications
-
Narrative Functions
- Guided Perception
- Drawing the Audience into the Narrative
- Directing the Eye
- Establishing or Clarifying Point of View
- Clarifying the Subtext
- Contrasting Reality and Subjectivity
- Extending the Field of Vision
- Tension and Release
- Continuity
- Promoting Character Development
- Theoretical Concepts Specific to Dialogue
- Theoretical Concepts Specific to Score
- Theoretical Concepts Specific to SFX
- Interpreting Picture Edits
- Conclusion
- Chapter 3. Dialogue
- Chapter 4. Music
- Chapter 5. Sound Effects (SFX)
- Chapter 6. Foley
- Chapter 7. The Production Path
- Chapter 8. Sound Editing
- Chapter 9. The Final Mix
- Chapter 10. Case Studies
- Bibliography
- Index
Product information
- Title: Designing Sound for Animation, 2nd Edition
- Author(s):
- Release date: March 2013
- Publisher(s): Routledge
- ISBN: 9781136143816
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