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Designing Supply Chains for New Product Development by Antonio Arreola-Risa, Barry Keys

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Chapter 11

War Gaming and Table Topping Your Strategies

At some point during your supply-chain development program, it will become important to test some of the strategies that have been developed in as near a “real-world” situation as possible. War gaming and table topping are two excellent methods for receiving feedback regarding the potential success of your strategies. We have to admit, these two activities were extremely fun to do and were extremely valuable to us as we continued to formulate our strategies and develop our tactical plans.

Keep in mind that the technology was still being developed, supplier relationships with the R&D team were mostly contractual in nature, numerous change orders existed for various parts of the technology, ...

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