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Designing UX: Prototyping by Dan Goodwin, Ben Coleman

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Chapter 3: An Overview of Prototyping Tools and Techniques

We're about to explore the various prototyping tools and approaches available (Chapters 4 to 7), but before we do, we’ll use this chapter to present an overview of the landscape in which they sit.

One of the challenges we’ve faced while researching and writing this book is that the prototyping tools landscape is changing fast. There are several well-established tools, a swathe of tools that have emerged over the past couple of years, and new ones coming out every day. On top of that, we’re seeing tool providers collaborating, competing, and buying each other out (we had to rewrite part of Chapter 5 because that very situation happened when Marvel bought POP: Prototyping on Paper while ...

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