December 2013
Beginner
250 pages
6h 52m
English
This chapter explains and demonstrates factors that affect how quickly people can learn to use interactive systems so proficiently that operating the system is handled largely by automatic cognitive processes. Such factors include frequency and regularity of practice, task-relatedness and familiarity of required actions and vocabulary, consistency of operation, riskiness of exploring, etc. The implications for user-interface design are explained.
brain plasticity; automatic; controlled; practice; vocabulary; risk; behavioral “noise,” task focus; consistency; keystroke; task analysis; conceptual model; error prevention; error recovery
Chapter 10 contrasted system one, the automatic processes ...
Read now
Unlock full access