Developing User Interfaces for Android LiveLessons teaches developers how to develop beautiful and effective user interfaces for their Android applications.
In this video training, Adam breaks down Android user interfaces. He starts with an overview of Android user interfaces, and the components that make them up. Next, he dives down the discuss Android user interface widgets and then works his way back up, showing how widgets are organized into layouts and screens, and finally how good applications organize and consistently navigate between different application screens. Each step in the training video features extensive walkthroughs of Android source code, including new components available only in the Android "L" release. After watching this video, developers will understand how to design and build usable and effective Android user interfaces - from the ground up.
Adam Porter, Professor of Computer Science at the University of Maryland, has over 30 years experience as a computer scientist, consultant and programmer. He has published extensively in the areas of software engineering and is the designer and instructor of the largest online Android course ever created (with approx. 1/4 Million students for one offering) - Programming Handheld Applications for Android Handheld Systems.
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Table of Contents
Lesson 1: Mobile Application User Interfaces
1.1. Summarize how mobile devices differ from traditional computers
1.2. Define user interface concepts and terminology for mobile applications
Lesson 2: Introducing Material Design: Android’s New User Interface Metaphor
2.1. Summarize the goals and principles underlying the Material Design metaphor
2.2. Recognize the stylistic choices made by the Material Design metaphor
2.3. Understand how motion supports the Material Design metaphor
Lesson 3: UI Widgets
3.1. Summarize basic Android UI widgets
3.2. Handle UI interactions using the Listener pattern
3.3. Handle text input using the virtual keyboard
3.4. Summarize advanced Android UI widgets
3.5. Display data sets using Adapters and AdapterViews
Lesson 4: UI Layouts4.1. Compose user interface components using Layouts
4.2. Define layouts using the Container Model
4.3. Summarize common Android Layout classes
4.4. Create custom user interface layouts
4.5. Encapsulate design choices using styles and themes
Lesson 5: Android’s Application Classes
5.1. Use the Activity class and its lifecycle
5.2. Use the Fragment class and its lifecycle
5.3. Create an app for multiple, differently-sized devices
Lesson 6: User Notifications
6.1. Present information using Toast messages
6.2. Interact with users via dialogs
6.3. Present commonly-used actions via menus
6.4. Inform users of events using Notification Area notifications
Lesson 7: Android App Design Patterns and Guidelines
7.1. Recognize an application’s activity structure
7.2. Implement back and up navigation using the Action Bar
7.3. Use tabs and tab swiping to navigate between UI screens
7.4. Support general navigation using the Navigation Drawer
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