© Yadu Rajiv 2018
Yadu RajivDeveloping Turn-Based Multiplayer Gameshttps://doi.org/10.1007/978-1-4842-3861-5_1

1. An Introduction to GMS2

Yadu Rajiv1 
(1)
Bangalore, Karnataka, India
 

In this chapter, you will get started with GameMaker Studio 2 (GMS2). The first thing we will be doing is to find out how we can download and install the latest version of GameMaker Studio 2. Once we have downloaded and installed the software, we will get started with an overview of GameMaker Studio 2’s interface and then move on to create our first project.

Through this chapter, you will get a basic understanding of how a GameMaker Studio 2 project is laid out and navigate the integrated development environment (IDE). This will give you a foundation for all future projects ...

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