© Yadu Rajiv 2018
Yadu RajivDeveloping Turn-Based Multiplayer Gameshttps://doi.org/10.1007/978-1-4842-3861-5_3

3. Making Your First Game

Yadu Rajiv1 
(1)
Bangalore, Karnataka, India
 

Before we create a game within GameMaker Studio (GMS) , it is good practice to have your ideas detailed out on paper. I begin almost all my game projects on paper. Designing a game on paper gives you a clear picture of all the rules, systems, mechanics, and the interactions that can happen in a game. Prototyping on paper makes your ideas tangible, playable, easy to test, and changeable early on. Different people have different approaches to Game Design; I practice two different methods that work the best for me. During jams or when you are on a very tight schedule, you ...

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