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CROSS OF IRON

BY ERIC ZHANG

JOB TITLE: Texture Artist — MPC Vancouver

SOFTWARE USED: Maya, ZBrush, Photoshop

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INTRODUCTION

I am a big fan of military topics. Since I had already done a soldier, this time I wanted to try a World War II German general.

REFERENCE

Because this character was based on a real world look and feel, I didn’t draw any concepts for it. Therefore, I needed a ton of references instead. I found an old man reference from http://www.3d.sk that I decided to use for my character; the reason was simply that it was a perfect reference ...

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