CROSS OF IRON
BY ERIC ZHANG
JOB TITLE: Texture Artist — MPC Vancouver
SOFTWARE USED: Maya, ZBrush, Photoshop
I am a big fan of military topics. Since I had already done a soldier, this time I wanted to try a World War II German general.
Because this character was based on a real world look and feel, I didn’t draw any concepts for it. Therefore, I needed a ton of references instead. I found an old man reference from http://www.3d.sk that I decided to use for my character; the reason was simply that it was a perfect reference ...