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[digital] Modeling by William Vaughan

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Chapter Twelve. Digital Sculpting

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Artists throughout the 3D industry have introduced digital sculpting to their modeling workflow. In a nutshell, digital sculpting is the art of manipulating a mesh with digital brushes using software instead of physical clay. This method of modeling has enhanced production pipelines for feature films, broadcast media, the gaming industry, and more. I’ve used digital sculpting in my print graphics work to easily achieve levels of detail in my 3D models that would have been difficult or impossible to do using any other method.

Although digital sculpting has changed the playing field for the production portion of ...

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